Fieldrunners iPhone Game Review

Fieldrunners Review

I greeted the launch of the AppStore with great excitement and expectation, especially since a version of Monkey Ball was to be released that very same day. I was however disappointed with the iPhone incarnationl, and outlined my reasons in my review. Despite pretty graphics, over-sensitive controls made the gameplay non-existent. In addition, other games that grabbed my interest also disappointed with poor controls and use of the iPhone’s accelerometer.

Spore Origins was better than I thought, with finer control over movement, but I found the gameplay rather shallow. Disappointment once again.

A couple of weeks ago, I found a gem of a game, and refreshingly, it didn’t use the accelerometer, and the touch screen interface was implemented perfectly. Not only this, but it was fun to play, addictive, and graphically reminiscent of SNES games from an era of games that I loved. That game is Fieldrunners, currently standing at Number 12 in the top paid apps in the App Store. With an average score of 5 stars from 199 reviewers, it’s obviously got it’s followers, and I’m one of them.

Fieldrunners at number 12 in the paid apps chart.
Fieldrunners at number 12 in the paid apps chart.

Developed by Subatomic Studios, the game is a Tower Defence derivative where you have to construct a series of defence towers to protect yourself against wave after wave of air and land combatants.

Version 1.0 of the game was released on October 15, and was a cracking game in its own right, but lacked a sound and music, and had just the one map. A free upgrade, version 1.1, was launched yesterday and features excellent sound and music, and an additional map that extends the lifespan of the game. The game offers three levels of difficulty, and comprises of 100 waves of attack that must be resisted. For each enemy unit that makes it across the field, one of 20 lives is lost. The game ends when either all lives have been lost or 100 waves have passed. The new version also offers an ‘endless’ mode where the number of waves is endless and the game ends only when the player loses their 20 lives. 20 lives may sound a lot, but the waves are relentless and things can get quite hectic. The animation is fantastic and makes the game a pleasure to watch as much as actually play.

A good overview of the game in play is available over at YouTube:

The game is simple to learn, and the following help screens perfectly describe what the game is all about:

Building towers for defence
Building towers for defence

Upgrading defences
Upgrading defences

Building strategic routes
Building strategic routes

Tower types
Tower types

For anybody who hasn’t yet got the update, here is a screenshot of the new ‘Crossroads’ level:

New level Crossroads
New level 'Crossroads'

At only £2.99, the game is an absolute steal, and my faith in iPhone gaming has been restored!

  • http://www.psdeluxe.com jason

    Awesome, i’m gonna try to do a test with this